Regeneration & Safe Iteration
What is regeneration?
Regeneration allows you to change one part of a video without starting over.
In ReelBot, regeneration is:
- intentional
- scoped
- predictable
It exists to support iteration — not trial-and-error chaos.
Why regeneration is structured
Unstructured regeneration leads to:
- broken pacing
- mismatched captions
- wasted AI credits
- inconsistent outputs
ReelBot prevents this by enforcing clear dependencies between steps.
You regenerate what changed — nothing more.
What can be regenerated independently
The following steps can be regenerated without affecting others:
Topic
- regenerating topic does not affect assets
- script must be regenerated afterward
Script
- regenerating script does not affect assets
- voice must be regenerated afterward
Voiceover
- regenerating voice does not affect script
- assets remain intact
Assets
- changing visuals does not affect script or voice
- music can be swapped independently
This isolation is deliberate.
Dependency rules (what clears what)
Some changes affect downstream steps.
Script-related dependencies
If you change:
- topic
→ script and voice are cleared
If you change:
- duration
→ script and voice are cleared
If you change:
- tone
→ topic and script are cleared
Voice-related dependencies
If you change:
- script
→ voice is cleared
If you change:
- voice selection
→ captions timing is regenerated
Visual-related dependencies
If you change:
- assets
→ visuals are resequenced
If you change:
- music
→ only audio mix is updated
Visual changes never clear script or voice.
Warning dialogs
Whenever a change would clear steps:
- ReelBot shows a confirmation dialog
- impacted steps are listed explicitly
- nothing is cleared without approval
This ensures:
- no accidental data loss
- no silent regeneration
- full user control
Regeneration and drafts
Regeneration always happens within a draft.
This means:
- your previous state is preserved until confirmed
- failed regenerations do not destroy progress
- drafts update automatically after regeneration
Drafts make iteration safe.
Regeneration and credits
Credits are consumed only when:
- AI generation is triggered
- video generation is executed
Credits are not consumed by:
- navigating between steps
- reviewing content
- changing settings without generation
This keeps experimentation affordable.
When not to regenerate
Avoid regenerating when:
- the issue is minor
- the video already meets its goal
- consistency matters more than perfection
Over-regeneration reduces output quality at scale.
Recommended regeneration workflow
A safe iteration pattern:
- Review output after a break
- Identify one issue
- Regenerate the minimal step needed
- Review again
- Generate final video
This produces better results than repeated regeneration loops.
Regeneration vs starting over
Regenerate when:
- the structure is correct
- only one part feels off
Start over when:
- the core idea changed
- tone no longer fits
- duration choice was wrong
ReelBot supports both — but regeneration is usually faster.
Common mistakes to avoid
- changing duration after voice generation
- regenerating script to fix pacing instead of duration
- regenerating visuals before the message is right
- ignoring warning dialogs
The system protects you — use it.
The CreatorOps perspective
Regeneration is not about chasing perfection.
It’s about:
- controlled iteration
- predictable outcomes
- scalable workflows
CreatorOps systems win by improving process, not obsessing over outputs.
The takeaway
Regeneration works best when:
- changes are deliberate
- dependencies are respected
- iteration is minimal
ReelBot gives you the tools — discipline keeps quality high.
What to explore next
👉 Learn how Templates capture winning setups
→ Templates
👉 Or explore Projects & Video Management
→ Projects
Iteration is a feature — use it intentionally.