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Assets Library Overview

What is the Assets Library?

The Assets Library is where all reusable media in ReelBot lives.

It stores:

  • B-roll videos
  • background music
  • AI-animated images

Assets are shared across:

  • projects
  • drafts
  • video generations

Once an asset exists in your library, it can be reused indefinitely.


Why the Assets Library exists

The Assets Library exists to:

  • avoid repeated uploads
  • support batching workflows
  • separate media management from creation
  • reduce friction during video generation

Assets are treated as inputs, not one-off attachments.


Asset types

ReelBot currently supports two main asset types:

Video assets (B-roll)

Used as:

  • background visuals
  • primary visual content
  • animated image clips

Video assets can come from:

  • your uploads
  • public libraries
  • AI image animation

Music assets

Used as:

  • background audio
  • mood setting
  • pacing support

Only one music asset can be selected per video.


Where assets are used

Assets are selected in:

  • Video Studio → Assets step
  • both Narrated and Cinematic flows

Once selected:

  • assets are ordered
  • visuals are sequenced automatically
  • audio is mixed at generation time

My Assets vs Shared Assets

The Assets Library is split conceptually:

My Assets

Assets that you uploaded or generated.

Includes:

  • uploaded videos
  • uploaded music
  • AI-animated images

These assets:

  • count toward your storage limit
  • are reusable across all projects

Shared Assets

Assets available to all users.

Includes:

  • shared B-roll videos
  • shared music library

Shared assets:

  • do not count toward your storage usage
  • cannot be deleted
  • are available instantly

Uploading assets

You can upload assets directly from the Assets Library or during video creation.

Supported uploads:

  • video files (for B-roll)
  • audio files (for music)
  • images (for animation via AI Studio)

Upload limits depend on your subscription plan.


Asset previewing

All assets can be previewed before use.

Previewing allows you to:

  • confirm quality
  • check orientation
  • assess fit with your script

Previewing does not consume credits or storage.


Orientation awareness

Video assets are orientation-aware.

By default:

  • assets are filtered by the selected video orientation
  • mismatched orientations are hidden

You can toggle to view all orientations if needed.

This prevents accidental visual mismatches.


Asset ordering

When selecting multiple video assets:

  • each asset receives an order indicator
  • order defines playback sequence
  • visuals loop or trim automatically to match voice length

Ordering gives you control without manual editing.


Storage and usage

Assets stored in My Assets:

  • count toward your storage quota
  • are tracked in Subscription & Usage

Deleting assets:

  • frees storage
  • does not affect existing generated projects

Generated videos are stored separately from assets.


Assets vs Projects

It’s important to distinguish:

  • Assets → reusable inputs
  • Projects → generated outputs

Deleting an asset does not:

  • delete projects that already used it
  • break existing videos

Assets are copied into the final render during generation.


Best practices for asset management

For efficient workflows:

  • upload assets once
  • reuse across multiple videos
  • delete unused assets periodically
  • keep asset naming clear
  • batch-select assets during creation

Good asset hygiene speeds up creation.


Common mistakes to avoid

  • re-uploading the same asset repeatedly
  • deleting assets mid-batch
  • ignoring orientation filters
  • using too many visuals per video

Assets should support the message — not distract from it.


The CreatorOps perspective

In CreatorOps, assets are inventory.

By centralizing assets:

  • creation becomes faster
  • workflows scale cleanly
  • consistency improves

ReelBot treats assets as first-class building blocks — not disposable files.


  • Video Studio → Assets Step
  • Image Animation
  • Projects
  • Storage & Usage

Good assets reduce friction. Reuse turns effort into leverage.