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Uploading Assets

What does uploading assets mean?​

Uploading assets allows you to add your own media to the Assets Library so it can be reused across videos.

Uploaded assets become first-class inputs in ReelBot:

  • reusable across projects
  • selectable during video creation
  • managed independently from generated videos

Once uploaded, assets persist until you delete them.


Supported asset types​

ReelBot currently supports uploading:

Video files (B-roll)​

Used as background visuals.

Typical formats include:

  • MP4
  • MOV

Video uploads are used as-is and are not altered during upload.


Audio files (music)​

Used as background music.

Typical formats include:

  • MP3
  • WAV

Music uploads are optional per video and limited to one track at a time.


Image files (for animation)​

Used in AI Studio.

Typical formats include:

  • JPG
  • PNG

Images are converted into short animated video clips before use.


Where you can upload assets​

Assets can be uploaded from two places:

Assets Library​

Upload directly into:

  • My Videos
  • My Music

This is ideal for preparing assets in advance.


Video Studio (Assets step)​

Upload assets while creating a video.

This is useful when:

  • you realize you need a specific clip
  • you want to add media on the fly

Uploaded assets immediately appear in your library and can be selected.


Upload limits​

Upload limits depend on your subscription plan.

Limits may apply to:

  • file size
  • total storage usage
  • number of stored assets

Current usage is always visible in:

  • the Dashboard
  • Subscription & Usage

Uploads are blocked gracefully if limits are exceeded.


Upload behavior​

When you upload an asset:

  1. The file is validated
  2. Orientation (for videos/images) is detected
  3. The asset is stored in your library
  4. The asset becomes available for selection

Uploads do not consume AI credits.


Previewing uploaded assets​

After upload, assets can be previewed immediately.

Previewing allows you to:

  • verify quality
  • confirm orientation
  • assess fit before use

Previewing does not affect limits or usage.


Asset naming and organization​

Uploaded assets keep their original filenames.

Best practices:

  • use descriptive filenames
  • avoid duplicates
  • group assets logically before uploading

Clear naming speeds up selection later.


Reusing uploaded assets​

Once uploaded, assets can be:

  • reused across unlimited projects
  • mixed with shared assets
  • reordered freely

Assets are not tied to a single video.


Deleting uploaded assets​

You can delete uploaded assets at any time.

Deleting an asset:

  • removes it from your library
  • frees storage
  • does not affect videos already generated

Generated videos embed assets at render time.


Common mistakes to avoid​

  • uploading the same asset multiple times
  • uploading very large files unnecessarily
  • deleting assets mid-batch
  • ignoring orientation mismatches

Good asset hygiene improves workflow speed.


The CreatorOps perspective​

In CreatorOps, uploads are inputs to a system, not one-off actions.

Uploading assets once and reusing them:

  • reduces friction
  • improves consistency
  • saves time at scale

ReelBot treats uploads as reusable building blocks.


  • Assets Library Overview
  • Video Assets
  • Music Assets
  • Storage & Usage

Upload once. Reuse often. Scale smoothly.